Through her reflections on archives and the transformation of the landscape, Isabelle Gagné invites you to explore digital geological excavations. We will use virtual reality to explore a field, discovering subterranean secrets like geologists surveying the ground to draw historical strata. These virtual geological cores were originally created from personal objects compacted and bound by various materials including cement, resin, polish, wood and bitumen as part of the artist’s project, Diagènese.
Conceived in the post-pandemic context, the Allo Ada project enabled 8 artists and a collective to integrate and adapt their work on the XR Mozilla Hubs mixed reality web platform, with the help of LouisTB, Anna Eyler and Jules Galbraith. This platform enables Ada X to develop educational activities that bring the universe of each artist to a public and a formula adapted to its context.
Allo Ada is a virtual space for discovering, animating and meeting artists created by Ada X on the XR Mozilla Hub Web reality platform, with the support of the Canada Council for the Arts.