Digital Ludology: Artistic Exploration of Creativity in Video Games with Blender 3D and its Open Source Game Engine

Participants

This workshop offers participants the opportunity to broaden their understanding of digital art by developing the interactive components of their work. Participants will explore specialized tools from the world of video gaming.

* Dates : Wednesday evenings from 6PM to 9PM
Session 1: (technical classes on the Blender Interface, specifically modeling, texturing, animation, riggering) including a 1 week intro January 20th and 9 weeks of technical classes January 27th to March 24th.
Session 2: (Blender Game Engine) 6 weeks of classes from March 31st to May 5th.

* cost: $280 session 1, $170 session 2, taxes included

Participants will have the chance to explore the different components of an interactive game project. Theoretical aspects of design relating to the construction, content and interactive concept development will be explored to optimize the game structure in the artist’s works. Those who wish to broaden their proficiency with moving images using Open Source software will be thrilled by the versatility of Blender 3D and its game engine.

The workshop is ideally suited for artists who have practical experience in media arts (web, video, audio and installation) wishing to develop interactive components and expressive content for their work through game play structure.

Format: Artists will acquire a solid foundation in animation, 3D character modeling, texture environments and an initiation to the “Open Source” play generator of Blender 3D.

Participants will learn the key technical components required for a 3D production:

  • Modeling: Lighting, texture, materials and colours.
  • Animation: Armature and animation techniques
  • Real-time workflow incorporated into the game engine for Blender 3D and Proce55ing

Topical presentations by professionals from the industry will be scheduled to coincide on appropriate dates during the course. Presentations by artists like Heather Kelley and Cindy Poremba from Kokoromi.com.

* Prerequisite: Basic computer knowledge and the desire to have fun!

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A selection of the works created in the context of these professionals workshops will be presented over the course of the upcoming year during Salons Femmes br@nchées and/or the international Biennale HTMlles at Studio XX.

For information: 514.845.0289 or via our contact form

Men are welcome on a space-available basis.