Heather Kelley

Heather Kelley – moboid – is a media artist and video game designer.  Most recently, she was Artist in Residence for Subotron at Quartier21, MuseumsQuartier Vienna, where she created “SUGAR,” a cross media collaborative event featuring an original game, scent-generating networked electronics, and couture fashion.  Previously, Kelley was Creative Director on the UNFPA Electronic Game to End Gender Violence, currently under development at the Emergent Media Center at Champlain College in Burlington, Vermont.  In Spring 2008, she was Kraus Visiting Assistant Professor of Art, and Adjunct Faculty at the Entertainment Technology Center, at Carnegie Mellon University, where she organized The Art of Play symposium and art game arcade.

Heather’s twelve-year career in the games industry has included AAA next-gen console games, interactive smart toys, handheld games and web communities for girls. She is co-founder of the Kokoromi experimental game collective, with whom she produces and curates the annual Gamma game event promoting experimental games as creative expression in a social context.  Her game concept with Erin Robinson, “Our First Times,” won the 2009 GDC Game Design Challenge, and her game concept “Lapis” won the 2006 MIGS Game Design Challenge.  As moboid, she has created interactive projections using game engines such as Quake and Unreal.  Her experimental art game work with Lynn Hughes, “Fabulous/Fabuleux,” was created at Montreal’s Hexagram Institute and integrates gameplay into a full-body interactive installation using custom interface hardware.  For seven years, Heather served as co-chair of the IGDA’s Women in Game Development Special Interest Group. She holds an MA from the University of Texas at Austin, where she is an alumna of the Advanced Communications Technologies Laboratory.

Related Activities

Digital Ludology | Cindy Poremba and Heather Kelley

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30 January 2010

Étiquette(s)

  • workshop
Game Art Mechanics, Dynamics and Aesthetics Saturday, January 30th, from 12:00 to 6:00 PM At Studio XX, 4001 Berri, Suite 201 – corner Duluth RSVP: info (at) studioxx.org or 514-845-0289 Cost : Free for members, $20.00 for non-members (taxes included) Heather Kelley and Cindy Poremba will speak about…

Digital Ludology: Guest Speaker Heather Kelley

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14 February 2009

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  • presentation
Studio XX is proud to welcome Lapis game designer Heather Kelley as Guest Speaker to talk about her gaming methodologies as part of our Digital Ludology Workshop Series for Valentine’s Day! Saturday, February 14th 2009 from 1:00 to 4:00 PM $20 for members, $40 for non-members RSVP by phone…

Digital Ludology Commission

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25 October 2008

Étiquette(s)

  • call
  • workshop
Six Artistic Projects Exploring Game Creation with Open Source tools at Studio XX. Studio XX is presently soliciting innovative proposals for interactive media projects to be entirely created using Open Source software. Instruction will begin on Saturday October 25th 2008 from 9am till noon. Digital Ludology, which will run from…